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Advanced [show]


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely black suit with tan socks and a vest with buckled shoes, he is not a threatening figure. He keeps his brown hair in a flapper bob. His eyes are likewise green.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Enemies. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Trey Hamilton, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp. Coral (60 gp). Eye agate (9 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Nash, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a pastel and black robe with the hood down. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 4 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Impeccable, Logical. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Nash, Male Human Adept 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 20000 cp. Malachite (9 gp). Lapis lazuli (9 gp). Hematite (9 gp). Blue quartz (9 gp).


Social Check DCs


Theobald Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate, Justice. Flaws: Insane. Bonds: Poor. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Roscoe, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Jade (130 gp). Chalcedony (20 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Kyle Richie, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Nature, Slave. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Kyle Richie, Male Human Cleric 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 18 (+4)10 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 800 gp.


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his longsword ready. He has shaved his head bald. He has a dull look in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Religious, Nature. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Thorpe, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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