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Advanced [show]


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Assassin, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Cory Windsor, Male Human Rogue 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. Obsidian (11 gp). Moonstone (50 gp).


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert, Fighting. Bonds: Religious, Job. Occupation: Adventurer

Voice: French accent

Attributes [hide]

John Kensley, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp. Violet garnet (600 gp). Freshwater pearl (7 gp). 1 Everburning torch. 4 Holy water.


Social Check DCs


Solomon Digby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Emotional. Bonds: Enemies, Immigrant, Slave. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Solomon Digby, Male Human Warlock 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow trousers with white and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish, Disease. Bonds: Poor. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Kody Weld, Male Human Wizard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Kody Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Kody will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Kody Adley, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 400 gp.


Social Check DCs

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