Justin Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His auburn hair is still thick. His fierce brown eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud; and he's looking for his big break
Flaws: Antagonistic. Bonds: Adventurer, Nature, Immigrant, Enemies. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Aquamarine (900 gp). Azurite (10 gp). Citrine (50 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Hastings, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut short. His amber unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Doctor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp.
Arnold Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair down. His green eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Animal Trainer.
Motivation: To be a Engraver again.
Ideals: Professionalism, Fighting. Bonds: Poor, Job, Nature. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Diggory Branson, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length white hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Nature. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2800 sp.
Richard Yorke, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears professional attire. His red hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his deerstalker violet hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Richard was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 90000 cp. Freshwater pearl (9 gp). Smoky quartz (70 gp). 1 Minor magic item.
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