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Advanced [show]


John Law, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean white cloak covering his clean studded leather. His black hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Cook. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Job, In love, Rich, Military. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

John Law, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp. Bloodstone (70 gp). Violet garnet (500 gp). Violet garnet (500 gp).


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy red suit. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Logical. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Marlee, Male Human Sorcerer 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 800 gp.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Ugly, Impulsive. Bonds: Slave, Rich, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Rolf Dumph, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Amber (40 gp). Jasper (70 gp). Chrysoberyl (40 gp). 4 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Jeweler father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Sensitive. Bonds: Immigrant. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Diggory Everly, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (600 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Seamstress father left him crippled. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Guardian. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Anselm Carlton, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 18 (+4)7 (-2)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 sp. Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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