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Advanced [show]


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered grey stockings. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His brown eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and an old rival family wants him found

Ideals: Fighting. Bonds: Enemies, Adventurer, Nature, Family. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Gomory Clifton, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Guy Leighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sage, but he was a colossal failure. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Mundane. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Guy Leighton, Male Human Commoner 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Goblin, Elven, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 500 gp. Eye agate (15 gp). Freshwater pearl (15 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Pink pearl (80 gp). Eye agate (15 gp). Bloodstone (60 gp).


Social Check DCs


Godfrey Huckabee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish black hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Cartwright business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Depressed, Secretive. Bonds: Immigrant, Attractive, Job. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Godfrey Huckabee, Male Human Wizard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 400 gp.


Social Check DCs


Hugh Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. With a patchy silver beard and wild silver hair. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He became a Merchant soon after.

Motivation: He's in love; and to settle down with his crush

Ideals: Joker. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Merchant

Voice: American accent

Attributes [hide]

Hugh Roscoe, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 sp. 1 Alchemist’s fire. 4 Antitoxin. 1 Holy water.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey costume with the symbols of luck on his torso. His hair is brown and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Mortician; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Theodoric Tatum, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs

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