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Advanced [show]


Miles Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. This blue eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Miles was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Miles Coombs, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his white hair to look like a famous performer. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. While studying, he fell in love. They married and had a daughter. He struck the Fortune-teller job and began his own company from there.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Mentor, In love, Guardian. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Manfred Bradford, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red cloak and cross-gartered green stockings. His black hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Disease, Depressed, Impulsive. Bonds: Rich. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Charles Cholmondeley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 39000 sp. Smoky quartz (60 gp). Azurite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His hair is silver and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Miller and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and he is content

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Trey Thorpe, Male Human Aristocrat 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 8 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 5 (-3)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7

Possessions: 900 gp.


Social Check DCs


William Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

William Stanton, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Rich purple corundum (500 gp). Deep blue spinel (800 gp). Red garnet (50 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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