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NPC Generator

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Advanced [show]


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes and is in decent physical shape. He wears a colorful flower in his golden hair. His blue eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Attractive, Enemies, Nature, Family, Job. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Lance Langdon, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and wants to work out more often

Ideals: Athletic, Artistic, Impeccable. Bonds: Poor, Enemies, Family. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Altham, Male Human Cleric 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 12 (+1)18 (+4)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Giant, Orc, Dwarven, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp.


Social Check DCs


Bertram Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. His silver hair is heavily combed to the left. His eyes are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: Bertram was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Persistence. Flaws: Insomniac. Bonds: Has a crush, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Stratford, Male Human Fighter 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His hair is cut close to his head. He has several tiny topaz earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Body Guard soon after.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Patrick Beckwith, Male Human Druid 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His hair is silver, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He got into the Courier business at a young age. He has chosen to use the inheritance that was left to him frivolously. He struck the Courier job and began his own company from there.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Gracey, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 6 (-2)13 (+1)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Smokesticks.


Social Check DCs

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