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NPC Generator

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Advanced [show]


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His auburn hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Carlton, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)8 (-1) 15 (+2)16 (+3)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 1000 sp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Richard Snape, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish brown hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Adventurer, Immigrant. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Richard Snape, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Athletics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6

Possessions: Black pearl (1200 gp). Violet garnet (1200 gp). Lapis lazuli (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Whitby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Religious. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Frederick Whitby, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears silk and lounges about seductively. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and wants to work out more often

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Attractive, Nature. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Law, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 9 (-1)18 (+4)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Violet garnet (1200 gp). Chrysoberyl (40 gp). Deep green spinel (40 gp). Rhodochrosite (7 gp).


Social Check DCs


Everard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is kept up in a ponytail inside a Stetson hat. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Eastaughffe, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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