Drogo Kirby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black, silky, and of moderate length. His eyes are a pleasant hazel.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.
History: Drogo was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Attractive, Religious, Has a crush. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 21000 cp. Violet garnet (1100 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Jade (140 gp). 1 Minor magic item.
Richard Colton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with Stetson hat. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Richard will drive conversation. He enjoys reading and quiet.
History: He was born in the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Logical. Bonds: Attractive, Immigrant. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Randal Wakefield, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: He is content; and wants to raise his children well
Flaws: Ugly, Antagonistic, Insane, Mundane. Bonds: Enemies, Family. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Anselm Ridley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear black pants and tee shirts. His blonde hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a desert tribe. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur. Bonds: Rich, Nature, Immigrant. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 8 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Lance Windsor, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His ears are large.
Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Lance was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Amethyst (120 gp). Red spinel (120 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
