Trey Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. With bright black hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and revenge
Ideals: Joker, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Heward Sutherland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. With bright red hair and a scraggly beard. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Heward never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to raise his children well.
Flaws: Shy. Bonds: Attractive, In love, Family, Mentor. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Just what you see.
Tim Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with grey stripes complete with hood. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.
Personality: Calm and collected, he is a well trained Tanner. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Miner, who enjoyed hunting, Tim was taken on many hunting expeditions. A gifted student he started as a Miner, but he got bored and became a Tanner. He has drifted from career to career and currently works as a Tanner.
Motivation: Wants to open a new tavern; and to be a miner again
Flaws: Impulsive. Bonds: Rich, Job, Nature. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red-brown spinel (160 gp).
Chad Winchester, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He is bald on top and has large red tufts of hair around his ears. His brown eyes peer out from beneath his top yellow hat.
Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2700 sp. Chrysoprase (20 gp).
Solomon Harley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!