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NPC Generator

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Advanced [show]


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white costume with the symbols of the sun god on his torso. His blonde hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: The child of a Fletcher, who enjoyed hunting, Gerard was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Chatham, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Deception +6, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Freshwater pearl (12 gp).


Social Check DCs


Chad Southey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Mentor, Nature. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Chad Southey, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 17 (+3)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Insane. Bonds: Adventurer, Mentor, Rich. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Shelley, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Remington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is typically in his Mortician uniform, and his gloved hand is found clutching a hand crossbow. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He was granted divine powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Remington, Male Human Sorcerer 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. Violet garnet (900 gp). Deep blue spinel (900 gp). Jet (70 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Springfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. His whole body is exceptionally muscular. He wears his black hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: When he was but 7 years old his parents immigrated from the north. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and to unite with his sister

Ideals: Persistence, Impeccable. Flaws: Shy. Bonds: Immigrant, Nature, Family. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Cory Springfield, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp.


Social Check DCs

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