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Advanced [show]


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Allerton, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 37000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Flaws: Mundane, Secretive. Bonds: Rich, Immigrant, Family. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Cooper, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Smokesticks.


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Ernest Alston, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Solid gold idol (1100 gp).


Social Check DCs


Shane Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His red hair is still thick. He has gleaming, smiling violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He struck the Stylist job and began his own company from there.

Motivation: Sabotage a competitor; and to be a barrister again

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Shane Churchill, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is generally well dressed albeit a few years behind the times. His brown hair is knotted and matted. His brown eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Gifted from a young age, Robert studied abroad. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Gifted. Bonds: Attractive, Guardian, Slave. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Hackney, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. White pearl (60 gp). Sard (50 gp). Obsidian (12 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs

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