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NPC Generator

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Advanced [show]


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. One day when Godfrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his mother started working long hours to provde for them. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Flaws: Ugly, Sensitive, PTSD. Bonds: Family, Nature. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Godfrey Graeme, Male Human Warrior 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 31 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His tied-back hair is auburn. This amber eyed southerner is not easily forgotten.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Trey studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Military. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Burton, Male Human Wizard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Adventurer. He sports a long red beard, and similarly colored long hair. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Bonds: Job, Nature, Military. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Raymond Graeme, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a yellow and black robe with the hood down. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Gifted. Flaws: Shy, Depressed. Bonds: Poor. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Geoffrey Barney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Darlington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Tailor. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to be a tanner again

Flaws: Insane, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Anthony Darlington, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp. Golden pearl (70 gp).


Social Check DCs

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