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Advanced [show]


Raymond Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He wears his golden hair up. His green eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raymond was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love.

Flaws: Selfish. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Raymond Ashley, Male Human Warlock 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Just what you see.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Ralf Bentham, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Aldous Ansley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his rapier. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Aldous Ansley, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Theobald Hastings, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Hastings, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Red spinel (130 gp). Blue quartz (13 gp).


Social Check DCs


Robert Trollope, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His silver hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Robert Trollope, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 38000 sp.


Social Check DCs

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