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Advanced [show]


John Alston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is wearing a long, black cloak, and his gloved hand is found clutching a scimitar. His long black hair reaches down to his waist. He has several tiny topaz earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Disciplined, Entrepeneur. Flaws: Racist. Bonds: Rich, Nature, Has a crush. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

John Alston, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)17 (+3) 15 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 cp. 1 Simple lock.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Drogo Harlow, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp. A roughly beaten golden orb (60 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Gifted, Athletic. Bonds: Job, Family, Adventurer. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Hubert Thorpe, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Guy Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Guy hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Guy Alby, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 4000 sp.


Social Check DCs


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Tattersall, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp.


Social Check DCs

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