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Advanced [show]


Alexandre Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, green, dusty cloak. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alexandre took refuge in the large cave and found the beat up warhammer and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he feels threatened by others

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Nature, Family. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Alexandre Oakley, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Terran, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gunter Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Opinionated, Fighting. Flaws: Ugly, Insomniac, Hedonist. Bonds: Nature. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Gunter Sharps, Male Human Druid 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Badger, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Flaws: Depressed. Bonds: Adventurer, Attractive, In love, Mentor. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Chad Thorpe, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)13 (+1) 15 (+2)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Ralf Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a blue and red robe with the hood down. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted martial powers by his dying brother.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Mentor, Family. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Ralf Warwick, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 4 Antitoxin. 1 Holy water. 1 Holy water.


Social Check DCs

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