Heward Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, grey, dusty cloak. He sports a long chestnut beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Heward was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Persistence. Bonds: Attractive, Adventurer, Family, Job. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 4000 sp. White pearl (140 gp).
Cory Weston, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a black tunic with tan highlights, and long brown pants that bunch up around his shoes. His black hair is knotted and matted. His eyes, though not visible through his cowl, are brown.
Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Cory was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Impeccable, Fighting. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. 3 Thunderstones. 3 Antitoxin. 3 Alchemist’s fire.
Chad Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with writing.
History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 70 pp.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a small bristly mustache and wavy red hair. He has several tiny opal earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of northern immigrants he idolized his mother. Dustin was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mason. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Immigrant. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Kody Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 100 gp. Black star sapphire (1000 gp). Onyx (60 gp). White opal (1000 gp). Alexandrite (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
