Heward Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends
Ideals: Philantrophist, Extrovert, Artistic. Bonds: Attractive, Nature. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 500 sp.
Alex Darby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. He has a very tight haircut. His eyes are likewise hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 5 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Godfrey Harlan, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Disciplined. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Just what you see.
Diggory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears pastel painted combat armor at almost all times. He has a hunchback. His brown hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp. 1 Everburning torch. 1 Tanglefoot bags.
Lewis Langley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are a pleasant brown.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot resist a sob story and will often dote over anyone who has one.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Artistic, Philantrophist. Bonds: Family, Religious, Adventurer. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 15 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Chalcedony (50 gp). Azurite (9 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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