Miles Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. He is portly but not overly obese. He wears his white hair down. His gray unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: He was raised in a mountains tribe. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and doesn't want to be a spy and was forced into it by his family
Ideals: Gifted. Flaws: Disease. Bonds: Family, Military, Nature. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Ralf Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Mercenary profession.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Animal Trainer.
Motivation: Retire the richest man in the east; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Job. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp. 1 Half-Plate.
Frederick Jacobs, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in green turtlenecks beneath a black coat with white slacks. With a patchy red beard and wild red hair. His brown eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.
History: He got into the Glassblower business at a young age. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: Wants to open a new tavern; and to clean up the streets
Flaws: Antagonistic, Addict. Bonds: Job, Immigrant, Guardian. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Nicholas Cotton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, black, dusty cloak. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (300 gp). Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Reid, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Impeccable, Gifted. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
Possessions: 800 sp. 1 Simple lock.
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