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NPC Generator

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Advanced [show]


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.

History: Don was born in the east. At a young age he loved to build and create. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Don Tatum, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Everard Elton, Male Human Bard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp. Blue quartz (10 gp). Zircon (60 gp). Iolite (60 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with small hat. His white hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Deep Scion in disguise. He worked as a nervous Ploughman and found it very stressful. He has worked as a Ploughman like his father before him.

Motivation: To reunite with his old friends.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Thomas Huckabee, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ruler again; and he'd like to take his coworkers down a peg

Flaws: Lazy. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Kyle Home, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Aquamarine (1500 gp).


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he has a crush on the local baker

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Has a crush. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

John Gladstone, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Jet (40 gp). White pearl (40 gp). Malachite (12 gp). 1 Darkwood Buckler. 1 Buckler. 1 Half-Plate.


Social Check DCs

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