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Advanced [show]


Clerebold Abram, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. His skin is fair and his fingers are delicate and long. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He became a Barkeep soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Insane, Lazy, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Clerebold Abram, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)6 (-2) 15 (+2)14 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted, Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Ansley, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 7 (-2)17 (+3) 16 (+3)8 (-1)
Skills Athletics +0, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Halfling, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. With bright white hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and find a way to reverse the transformation of his brother

Ideals: Optimist, Fighting. Bonds: Family, Poor, Guardian. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Percival Ramsay, Male Human Bard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 7 (-2)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports yellow clothing, slightly heavier than average wear. He keeps his white hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Adelard Compton, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a tan vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Apothecary for hire.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Greedy. Bonds: Adventurer, Immigrant, Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Gunter Wharton, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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