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Advanced [show]


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His hair is black and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Bricklayer, but he got bored and became a Engraver. He now spends his time doing works of charity.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Religious, Job, Guardian. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Dustin Clare, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a white and violet robe with the hood down. He is an epitome of beauty. He wears his auburn hair up. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Guy Warwick, Male Human Warrior 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 100 pp. Peridot (20 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is renowned for his bright grey suits and hats. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He is content.

Flaws: Shy, Mundane, Antagonistic. Bonds: Has a crush. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Aldous Dalton, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Adelard Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Adelard Skelton, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp. 4 Antitoxin.


Social Check DCs


Adam Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Gardener for hire.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Adam Hadleigh, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs

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