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NPC Generator

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Advanced [show]


Thomas Cason, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears brown cloth garments or leather armor. His brown hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a ruler again

Flaws: Ugly, Shy, Lazy, Antagonistic. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Thomas Cason, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. His chestnut hair is thinning but still full. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Disciplined. Bonds: Has a crush, Adventurer, Nature. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Copeland, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 8 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Winthrop, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Patrick was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Bonds: Attractive, In love, Job, Adventurer. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Patrick Winthrop, Male Human Warlock 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Rhodochrosite (6 gp). Peridot (60 gp). Freshwater pearl (6 gp).


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic, Shy. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Tim Shelley, Male Human Warrior 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 78 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 14 (+2)6 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 20000 cp. Blue sapphire (900 gp). Aquamarine (200 gp). Rich purple corundum (900 gp). Black pearl (200 gp).


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a white shirt with thin tan vertical stripes and green pants, marred by beers. His chestnut hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly, Depressed, Disease, PTSD. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Royal, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 6000 sp. Aquamarine (200 gp). Tiger eye turquoise (5 gp). Rock crystal (30 gp). Smoky quartz (30 gp).


Social Check DCs

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