Bertram Tickle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears just a black suit. His brown hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Addict, Insomniac. Bonds: Poor. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Theodoric Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His tied-back hair is chestnut. This violet eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Gifted from a young age, Theodoric studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Gardener.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Persistence, Gifted. Flaws: Antagonistic, Depressed. Bonds: Job. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 8000 sp.
Arnold Winchester, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a pastel small hat and pastel clothes. His auburn hair is greasy and uncared for. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Arnold studied abroad. His divine abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and wishes to resurrect an old love
Ideals: Professionalism, Gifted. Flaws: Ugly, Impulsive. Bonds: Has a crush, In love. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 1 Superior lock. 1 Average lock.
Balimaar Chester, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his black hair down. He has gray eyes and a blue hat with a tan feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Family. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Brown-green garnet (140 gp). Peridot (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roger Ryley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light grey in addition to tight pants. He wears a small hat to hide his balding. He wears large thick round spectacles.
Personality: Roger wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Religious, Immigrant, Attractive. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
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