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NPC Generator

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Advanced [show]


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan tunic with violet highlights, and long white pants that bunch up around his shoes. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Flaws: Cynical. Bonds: Poor, Attractive, Military. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Aldous Anderton, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Ernest Blakely, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in tan turtlenecks beneath a brown coat with black slacks. His brown hair is styled in orderly dreadlocks. His violet eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Slave, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Ernest Blakely, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His white hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Job, Military, Rich, Religious. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Conrad Badger, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Rolf Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Rolf was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Fighting, Extrovert. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Rolf Sheldon, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 3 (-4)10 (+0) 16 (+3)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Miles Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of gnolls once and for all.

History: Miles was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To find somewhere to settle down; and he wants revenge against gnolls

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Miles Huxley, Male Human Druid 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (2100 gp). Sapphire pendant on gold chain (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs

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