Ernest Ashton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He has a large black mantle and cape that has been intricately interwoven into his red robe. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His green unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world
Flaws: Disease, Sensitive, Impulsive. Bonds: Slave, Mentor. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Wymar Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He keeps his golden hair in a flapper bob. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Merchant, Wymar learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 sp.
Godfrey Law, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light brown in addition to tight pants. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 100 gp.
Conrad Preston, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is short and red. His brown eyes peer out from beneath his small white hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Laborer mother left him crippled. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. 2 Smokesticks. 2 Thunderstones. 4 Holy water.
Drogo Law, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, and carries shortbows. His black hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He is obsessed with his god.
History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Religious, Mentor. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
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