Reynard Hallewell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His hair is golden and very short. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Immigrant, Slave. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 76 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Patrick York, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and grey robe with the hood down, and carries longswords. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 4 (-3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Alexandre Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light black in addition to tight pants. He has a small bristly mustache and wavy red hair. His gray eyes are passionate and lively.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up sword and armor he uses now. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear
Ideals: Athletic, Extrovert, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Payton, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit, and he perpetually has his ceremonial dagger ready. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Bonds: Mentor. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 50 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered hand crossbow and tarnished shield as well. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
