Kyle Reed, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to end his boredom
Flaws: Shy, Fearful, Antagonistic, Mundane. Bonds: Enemies. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp.
Henry Barclay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is golden, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insane, Secretive, Disease. Bonds: Attractive. Occupation: Ploughman
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Merton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Slave Trader does. His silver hair is long and unkept. His thin eyebrows rest above his beady violet eyes.
Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Slave Trader job and began his own company from there.
Motivation: To be a Cartwright again.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Bertram Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His hair is brown, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire; and he has a crush on the local masseuse
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Mentor, Has a crush. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp.
Robert Langdon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp.
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