Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is dressed in earthy colors with a black and brown handkerchief worn on his left side. His left leg appears badly burned and disfigured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Professionalism, Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp.
Shane Remington, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Soapmaker does. His red hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has worked as a Soapmaker like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Jade (100 gp). Peridot (20 gp). Fiery yellow corundum (1200 gp).
Trey Hackney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. His green eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Antagonistic, PTSD. Bonds: Slave, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 40000 cp. Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Livingstone, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy golden beard and wild golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with music.
History: The child of a Laborer, who enjoyed hunting, Diggory was taken on many hunting expeditions. A freak accident while working with his Laborer father left him crippled. He has never given up on his music dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Heward Norton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Barrister. With bright red hair and a scraggly beard. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Barrister, Heward learned a great deal about his father's area of expertise. He worked as a nervous Barrister and found it very stressful. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Professionalism, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.
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