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Advanced [show]


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He has styled his chestnut hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Addict, Depressed, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Alston, Male Human Warrior 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 5 (-3)17 (+3)
Skills Insight +0, Persuasion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 4000 sp. Tiger eye turquoise (8 gp).


Social Check DCs


Geoffrey Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his warhammer. He has a blonde handlebar mustache and slicked back blonde hair. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business.

Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Whitby, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 sp. Deep green spinel (80 gp). Amethyst (80 gp).


Social Check DCs


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has blue eyes.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Halsey, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky grey painted plate armor. His black hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against giants; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Aldous Winchester, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: Arnold was born with his mother's beautiful face. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Stanford, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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