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NPC Generator

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Advanced [show]


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He has shaved his head bald. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Reynard Hadley, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Simon Haley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Disciplined, Joker. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Simon Haley, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Chrysoberyl (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he dresses in brown turtlenecks beneath a blue coat with grey slacks. His auburn hair is smooth and relatively long. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Antagonistic, Secretive, Mundane. Bonds: Immigrant, Rich. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Hunter Byron, Male Human Sorcerer 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and carries bows. With a patchy white beard and wild white hair. His brown eyes peer out from beneath his deerstalker black hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Rich. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Thorpe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Gilbert Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His right leg appears badly burned and disfigured. His black hair is cut short. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Gilbert Vance, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 cp. 1 Spyglass. 1 Backpack. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs

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