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NPC Generator

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Advanced [show]


Anthony Coombs, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair down. He has a dull look in his violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Actor profession.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Actor father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Greedy, Disease. Bonds: Rich, Job. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Anthony Coombs, Male Human Sorcerer 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +6, History +5
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 7000 sp. Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. His hair is blonde and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and regain custody of his son

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Gilbert Hastings, Male Human Warlock 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)13 (+1) 14 (+2)3 (-4)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Disease, Impulsive, Ugly. Bonds: Adventurer, Nature. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Theodoric Sherwood, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Roger Alton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Justice, Philantrophist. Bonds: Rich. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Roger Alton, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green small hat and green clothes, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Flaws: Cynical, Impulsive. Bonds: Immigrant, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Henry Dumph, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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