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Norman Upton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His silver hair is cut short. His half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Depressed. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Norman Upton, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 gp. Sardonyx (50 gp). Obsidian (6 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Langley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Diggory began to lead the lost caravan. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Diggory Langley, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Coral (160 gp). Bloodstone (40 gp). Tourmaline (160 gp).


Social Check DCs


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Nature. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Gerald Colby, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Body Guard.

Motivation: To be a Painter again; and wants to open a new tavern

Ideals: Fighting, Athletic, Justice. Bonds: Job, Nature. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Marlee, Male Human Warlock 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)7 (-2) 15 (+2)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is long and white with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Shy, Insane. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Hugh Soames, Male Human Expert 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)17 (+3) 11 (+0)6 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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