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NPC Generator

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Advanced [show]


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green costume with the symbols of the sun god on his torso. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Dryden, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Everard Alston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy black hair. His eyes are blue and catlike.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is harsh and unforgiving.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor; and to be a navigator again

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Everard Alston, Male Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Freshwater pearl (10 gp). Banded agate (10 gp).


Social Check DCs


Wymar Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Assassin uniform. His hair is short and silver. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Wymar studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Rich. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Wymar Abram, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)7 (-2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 33000 sp.


Social Check DCs


Reynard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a black coat with tan slacks. He wears his black hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he feels threatened by others

Ideals: Athletic, Gifted. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Reynard Rutland, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 34000 sp.


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long brown hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Shane Myerscough, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Amethyst (70 gp). Sard (40 gp). Blue star sapphire (700 gp).


Social Check DCs

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