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Advanced [show]


Miles Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Courier does. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. He has a dull look in his gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Courier.

Motivation: Sabotage a competitor.

Flaws: Racist, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Miles Cromwell, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Rich purple corundum (1500 gp). Rhodochrosite (12 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears just a tan suit. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Flaws: Cynical, Addict. Bonds: Slave, Rich, Nature. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Tim Mitchell, Male Human Adept 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white armored body suit, with a simple green line shooting up and back down. His hair is always cut to a buzz. This amber eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Mentor. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Percival Gracey, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Rich. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Theodoric Barney, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3100 sp.


Social Check DCs


Lewis Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Actor. His golden hair is cut short. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Lewis studied abroad. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Artistic, Gifted. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Lewis Royal, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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