Bertram Bing, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown costume with the symbols of death on his torso. His black hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes have a joyful gleam in them most of the time.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Depressed, Forgetful. Bonds: Military, Rich. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Emerald (600 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Hubert Atterton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: Born in the south to a Mortician, Hubert learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Military, Adventurer. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp.
Bernard Graeme, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a tan coat with violet slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a red handlebar mustache and slicked back red hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted druidic powers by his dying sister.
Motivation: Retire the richest man in the west.
Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp. 1 Masterwork Common Melee.
Ernest Chester, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His gray unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Money/treasure.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Simon Hackney, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Poor, In love. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!