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Advanced [show]


Reynard Sydney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious, Family. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Reynard Sydney, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Silver comb with moonstones (1000 gp).


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black and curly. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Odo Windsor, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and regain custody of his daughter

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Guardian. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Anselm Harley, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bounty Hunter job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Slave. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Gerald Berkeley, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Eye agate (14 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is generally shirtless and showing off his tattooed chest. His long black hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Shepherd business at a young age. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Justice. Flaws: Addict, Racist, Disease. Bonds: Job, Guardian. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Alex Merton, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 25000 sp.


Social Check DCs

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