Gerald Compton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Antagonistic, Forgetful, Depressed. Bonds: Adventurer. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1900 gp. Jade (140 gp). Rich purple corundum (500 gp). Moonstone (20 gp). Blue diamond (2000 gp).
Cory Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is short and black. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Opinionated, Optimist. Bonds: Attractive, Military, Rich. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Malachite (9 gp). Lapis lazuli (9 gp). Violet garnet (500 gp).
Lewis Perry, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his blonde hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Gifted. Flaws: Selfish, Depressed. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 5000 cp. Sard (70 gp). Smoky quartz (70 gp). Chalcedony (70 gp). Azurite (16 gp). 1 Minor magic item.
Everard Shelly, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is wearing a long, blue, dusty cloak. His right leg appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Fortune-teller in town.
History: Everard was born the youngest of three triplets. Everard was born on a far southern desert where he grew up under the tutelage of his father, an expert Fortune-teller. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.
Ideals: Disciplined. Bonds: Rich, Job, Family, Immigrant. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Bloodstone (40 gp). Hematite (4 gp). Carnelian (40 gp). Moonstone (40 gp). 1 Masterwork Common Melee.
Tim Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. He has several tiny opal earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.
History: He got into the Butcher business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To be a Stylist again; and further expansion of business
Ideals: Joker, Justice. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 40000 sp. White opal (900 gp). Golden pearl (70 gp). Amber (70 gp). Violet garnet (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
