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NPC Generator

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Advanced [show]


Simon Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Slave, Immigrant. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Simon Winthrop, Male Human Expert 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Hugh Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. With a patchy silver beard and wild silver hair. He has several tiny ruby earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Bonds: Rich, Religious. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Hugh Fidget, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Addict, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Kyle Warwick, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Peridot (50 gp).


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his blue robe and has his hammer always slung over his shoulder, he is not a threatening figure. His long black hair reaches down to his waist. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Antagonistic, Ugly. Bonds: Rich. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

John Halsey, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (10 gp). Blue quartz (10 gp). Amber (70 gp).


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Adventurer, Rich. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Odo Windsor, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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