Solomon Stratford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright yellow suits and hats, and a wedding ring on his left hand. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Shy. Bonds: In love, Immigrant, Military, Rich. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (50 gp). Deep green spinel (110 gp). Sard (50 gp).
Cory Badger, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Scribe. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Insane, Antagonistic. Bonds: Slave, Family, Enemies. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Diggory Van Es, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the north to a Healer, Diggory learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.
Motivation: Expand his business; and wants his loneliness to end
Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Job, Has a crush. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (700 gp). Alexandrite (700 gp). Tiger eye turquoise (9 gp).
Conrad Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a long golden beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Farmer and found it very stressful. He has worked as a Farmer like his father before him.
Motivation: He is unsatisfied with his job; and to be a cartwright again
Ideals: Fighting, Professionalism, Philantrophist, Artistic. Bonds: Attractive, Job. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 4000 sp.
Godfrey Royston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has a long brown beard with little hanging trinkets. He has gleaming, smiling gray eyes.
Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Coral (110 gp).
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