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NPC Generator

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Advanced [show]


Don Lincoln, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Adventurer, Military, Religious, Enemies. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Don Lincoln, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. Brown-green garnet (90 gp). Red spinel (90 gp). Tiger eye turquoise (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a red suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Justice. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Anselm Ryland, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 24000 sp.


Social Check DCs


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his bow always slung over his shoulder. He has a moderate pudge and is not very fit. His golden hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Justin Bentham, Male Human Expert 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Hematite (14 gp). Hematite (14 gp). Jet (160 gp). Chrysoprase (80 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Slave. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

John Stansfield, Male Human Commoner 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. Red-brown spinel (80 gp). Fire opal (600 gp). Obsidian (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan wide-brimmed hat and tan clothes. His white hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Solomon was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Justice. Flaws: Cynical. Bonds: Family, Job, Adventurer. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Solomon Huckabee, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. Hematite (6 gp). Silver pearl (40 gp). Lapis lazuli (6 gp).


Social Check DCs

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