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NPC Generator

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Advanced [show]


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue costume with the symbols of luck on his torso. He sports a long brown beard, and similarly colored long hair. He has several tiny ruby earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Hugh studied abroad. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich, Enemies. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Hugh Blythe, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 12000 cp. Old masterpiece painting (500 gp). A delicate silver chain set with a tourmaline (90 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Marshal business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Benson, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His blonde hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Antagonistic. Bonds: Mentor, Rich, Slave. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Gunter Gentry, Male Human Aristocrat 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 500 gp. Emerald (800 gp). Jasper (80 gp). Peridot (80 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Jocelyn Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Jocelyn Cromwell, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Celestial, Undercommon, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Harlan, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Miner.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Has a crush, Family, In love. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Theodoric Harlan, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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