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NPC Generator

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Advanced [show]


Chad Kendall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His moppish red hair is in a traditional bowl cut. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and to reunite with his absent father

Flaws: Impulsive, Ugly. Bonds: Job, Immigrant, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Chad Kendall, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 9 (-1)5 (-3)
Skills Deception -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Perry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Masseuse does. He has moderate length white hair. This brown eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Selfish. Bonds: Job, Rich. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Alexandre Perry, Male Human Rogue 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair down. His amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Drogo Beitz, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new hunter responsibilities is difficult

Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Theobald Adley, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. White pearl (90 gp). Tourmaline (90 gp). Golden pearl (90 gp). Red spinel (90 gp). 1 Minor magic item.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his hammer always slung over his shoulder. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of drow; and to end his boredom

Flaws: Impulsive, Addict, Mundane. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Tim Beckwith, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 5 (-3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 7
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs

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