Thomas Weld, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an entirely blue suit with black socks and a vest with buckled shoes. His blonde hair is unkempt and raggedy. His hazel eyes peer out from beneath his broad blue hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Roland Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 5000 sp.
Roger Fidget, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail, and carries pickaxes. He keeps his red hair in a flapper bob. He has a tattooed face.
Personality: Calm and collected, he is a well trained Dilettante. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Roger was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Dilettante job and began his own company from there.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Rich, Family. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2600 sp.
Clerebold Clifford, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his white hair in a flapper bob. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He was born in the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Immigrant. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adelard Trollope, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Bellfounder. He receives visions of the future at random moments
History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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