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NPC Generator

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Advanced [show]


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a black costume with the symbols of his god on his torso. He has a hunchback. He keeps his golden hair in a flapper bob. He has violet eyes and a black hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He comes from a rich eastern family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military, Rich. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Tim Harrington, Male Human Expert 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 70000 cp.


Social Check DCs


Wymar Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly red, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Extrovert, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Wymar Royal, Male Human Paladin 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (60 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. His red hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He is a Lycanthrope in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Joker, Logical. Flaws: Addict. Bonds: Adventurer, Attractive, Family. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Roger Conway, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Hugh Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His long chestnut hair is drawn into a two foot long braid. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against brigands

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Hugh Brixton, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)9 (-1) 12 (+1)6 (-2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1900 sp. Sardonyx (70 gp). Jade (100 gp). 1 Healer’s kit. 1 Superior lock.


Social Check DCs


William Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William was raised in a hard working conservative environment. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Joker. Bonds: Family, Job, Military, Adventurer. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

William Davenport, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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