Balimaar Shipley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with tan colored cloaks and clothing, he is not a threatening figure. He sports a flattop hair cut. His violet eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Gunter Wallace, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on men, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 20000 cp. Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Halsey, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man typically wears tan cloth garments or leather armor. His white hair is still thick. He has several tiny amethyst earrings on each ear.
Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Odo studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Adelard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Flaws: Insane, Lazy. Bonds: Attractive, Poor, Nature. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 sp. 1 Masterwork Thieves’ tools.
Shane Harper, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. He has moderate length red hair. His eyes are likewise amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2600 sp. 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Banded mail.
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