Drogo Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man sports tan clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Interpreter.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Just what you see.
Cory Kent, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak, and he perpetually has his lance ready. He wears a small hat to hide his balding. His eyes are hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Laborer, who enjoyed hunting, Cory was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Disciplined, Optimist. Bonds: Nature, Adventurer. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Alex Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed green hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up dagger and armor he uses now. He inherited the family business which he has now maintained for 11 years.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Disciplined, Joker. Bonds: Nature, Job, Religious. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Minor magic item.
Justin Woods, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. His hair is silver and very short. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Poor, In love, Nature. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 5 (-3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: Eye agate (15 gp).
Anthony Wentworth, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire.
Ideals: Professionalism, Athletic. Flaws: Insane. Bonds: Has a crush, Poor. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 14000 sp.
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