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NPC Generator

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Advanced [show]


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered bastard sword and tarnished crossbow as well. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Bertram Morton, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Gerald Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Philantrophist. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Gerald Burton, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 9 (-1)8 (-1)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is dressed in an above average manner. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Bellfounder father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Family. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Reynard Gresham, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: He is a Chromatic Dragon in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to be a tanner again

Ideals: Justice. Bonds: Attractive, Adventurer, Job. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Trym Brandon, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 5 (-3)14 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, brown shirt, and blue tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Everard Westbrook, Male Human Sorcerer 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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