Anthony Kent, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 45000 sp. 1 Minor magic item.
Gunter Asheton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp.
Anselm Springfield, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His silver hair is unkempt and raggedy. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: He was born in the west. Anselm was born on a far western desert where he grew up under the tutelage of his mother, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +5
Possessions: 300 gp. Emerald (1400 gp). Alexandrite (500 gp). Moss agate (5 gp).
Roland Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large brown tufts of hair around his ears. He has amber eyes and a white hat with a black feather.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.
History: Roland was born in the east. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 700 gp. Tiger eye turquoise (6 gp). Jade (130 gp).
Gunter Snape, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is kept up in a ponytail inside a deerstalker hat. His green eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and he has money and likes to spend it
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Military. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 2 Thunderstones. 2 Antitoxin. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!