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Advanced [show]


Drogo Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He has a small bristly mustache and wavy red hair. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Armorer, Drogo learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Drogo Reid, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 11 (+0)8 (-1)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Gerald Barlow, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 7000 sp. Sardonyx (80 gp).


Social Check DCs


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a green vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His blonde hair is still thick. His eyes are gray and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Cynical, Depressed. Bonds: Rich. Occupation: Dyer

Voice: French accent

Attributes [hide]

Roger Van Es, Male Human Adept 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Draconic, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 200 gp.


Social Check DCs


Miles Wallace, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with red pants. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Stableman, but he got bored and became a Sellsword. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Shy, Ugly, Fearful. Bonds: Job. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Miles Wallace, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Blue star sapphire (1000 gp). Azurite (11 gp). Pink pearl (150 gp). Bloodstone (20 gp).


Social Check DCs


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Bertram Bradley, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs

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